stellaris disloyal subject. Shared Burdens subject; Dread Outpost +2 Overlord Necromancer jobs 0: −2: 400 480 Reanimators Reanimators subject Machine subject; Sacrificial Shrine +2 Overlord Mortal Initiate jobs −0. stellaris disloyal subject

 
Shared Burdens subject; Dread Outpost +2 Overlord Necromancer jobs 0: −2: 400 480 Reanimators Reanimators subject Machine subject; Sacrificial Shrine +2 Overlord Mortal Initiate jobs −0stellaris disloyal subject Secret Fealities are Stellaris is a new feature installed as section of and Overlord update, a minor supplement on your relationship with vassals that possess any dire follow-up should you mismanage my relationships

" Firewall / Connectivity Issues. Stellaris > General Discussions > Topic Details. It's actually really annoying, since they refuse to. I was wondering if there are alternative ways to keep your subjects in line and how this loyalty mechanism works. They can go to war over independence, but only if their attitude toward you is "disloyal" IIRC. So if they are inferior across the board is. The way tributaries are set up in Stellaris, they can be excellent subjects from an economic point of view. families with particularly useful characters can be made grateful by giving them 2x the expected jobs or by giving them stipends of gold (through interaction with their family head) , these family interactions tend to not make these characters more disloyal or corrupt later, but have other opportunity costs. Diplomacy Diplomacy Relations Galactic community Federation Diplomacy between plantoids and arthropoids Diplomacy in Stellaris draws on the model of. Versz_Marr • 3 mo. 2- Declare war on the Overlord. Crypto When renegotiating subject agreements, the loyalty modifier has no cap. Thread starter Asran; Start date Oct 24, 2022;. r/Stellaris • Repost because I seriously did not do this enough justice: This is *the* most insane start to a Stellaris run I've ever gotten. This page was last edited on 3 June 2018, at 14:04. Loyalty with Vassals is not realy an issue if you conquer a part of the galaxy, put your own species there and then release the vassal peacefully with your own dominant species. It would be an absolutely weird/fucked culture or a gestalt empire that would be loyal with no misgivings. So you just yeet him. Copy. Content is available under Attribution-ShareAlike 3. Key to the Secret Fealty feature has loyalty, the standard by which Stellaris measures your subject empire’s devotion. right click on Stellaris -> Properties -> betas tab. 5- Beat the Great Khan for his throne: Having the Throne of the Great Khan allows you to make your vassals into Satrapies. Interact with diverse alien races, discover strange new worlds with unexpected events and expand the reach of your empire. So I'm playing an egalitarian materialist trade empire. Disloyal subject talks about how loyal they are. Let us look at vichy France shall we? An actual subject rather than a nation invaded outright. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. like fighting amongst themselves? 2: Can your subjects go to war against you? 3: Can your subjects declare war against an ally of you and go to war with them? 4: any cool things to do with subjects? I like creating a bunch of small subjects to put me and an enemy between us. And I thought: "Robots don't make good merchants. I blitzed through the overlord empire with tributary CB, so both the megacorp and overlord become my vassal. But they will only do so if they think they can have a fighting chance. Stellaris Dev Diary #303 - Stellaris with a Twist Community Event!. In my experience even one is too much. txt. It is developed by Paradox Development Studio and published by Paradox. Integrating is better in the long run because you'll have access to the resources in their territory. Stellaris . 0 unless otherwise noted. ago. Next to the “Demand Vassalization” button will either be a green tick or a red cross. If subject produces 100 science, 30% subsidies will be 30, so they will have 130 science. The deal was so bad that my approval rate shot down to -3. like fighting amongst themselves? 2: Can your subjects go to war against you? 3: Can your subjects declare war against an ally of you and go to war with them? 4: any cool things to do with subjects? I like creating a bunch of small subjects to put me and an enemy between us. 1: Can your subjects go to war with your other subjects. Stellaris is a sci-fi grand strategy game set 200 years into the future. This subject is loyal to us. Loyalty. like fighting amongst themselves? 2: Can your subjects go to war against you? 3: Can your subjects declare war against an ally of you and go to war with them? 4: any cool things to do with subjects? I like creating a bunch of small subjects to put me and an enemy between us. Any reasons as to why?Prospectorium for non-servitor Machines. am I a horrible person?A subject is an empire that has limited autonomy and is subservient to another, usually strong empire, called the overlord. Can be lowered or increased by the AI Aggressiveness game setting. Trade is found in space, and produced by colonies. 7 montly loyalty. . like fighting amongst themselves? 2: Can your subjects go to war against you? 3: Can your subjects declare war against an ally of you and go to war with them? 4: any cool things to do with subjects? I like creating a bunch of small subjects to put me and an enemy between us. Quick questions: 3. Content is available under Attribution-ShareAlike 3. own. Sorted by: 2. Above 50 liberty desire, a subject becomes disloyal, refusing to pay taxes while being unhelpful in wars by only defending its own. SerdarCS •. You ctrl-f for " # Subject's relative power to overlord "There you can reduce the value. 792 Mar 31, 2022; Add. Stellaris is a sci-fi grand strategy game set 200 years into the future. Key to the Secret Fealty feature is loyalty, the standard by which Stellaris measures your subject empire’s devotion. Satrapies can be taxed in 30% basic resources and still net you +3. Protectorate can eventually become a vassal, vassal status must have been in place for a period of time after which integrate becomes available. I'd like to have a diplomacy option to integrate only systems I have claims on from a subject empire, while leaving the rest of my subject's empire intact. As I mentioned, Stellaris is a game where the strong get stronger and the weak fall further and further behind, and this makes vassal-based play a very dubious proposition. 1: Can your subjects go to war with your other subjects. Content is available under Attribution-ShareAlike 3. 1: Can your subjects go to war with your other subjects. Other than that they there no different than other subjects. Question 2: Loyalty is AI only thing i think, loyal AI wont betray you (secret fealty), loyal Player will do w/e he want no matter what. This seems the oddest and most likely to not be working as intended. Subject Power Relations. This should reset their opinion of you, and their resulting ethics will be identical to your own (which they. This wouldn't cost any* influence since you've already paid the influence cost up front to make the claims. like fighting amongst themselves? 2: Can your subjects go to war against you? 3: Can your subjects declare war against an ally of you and go to war with them? 4: any cool things to do with subjects? I like creating a bunch of small subjects to put me and an enemy between us. Even if before we were good friends they immedietely hate me. ; About Stellaris Wiki; Mobile viewWhat is the Secret Fealty From Subject CB? Im not a subject of their's, and we're both independent. 4 Cepheus update. +15% is half a Clone Admiral Ascendant and is a substantial boost for already powerful fleets. Even if before we were good friends they immedietely hate me. Be wary of disloyal Vassals, as they may join an opposing Empire or attack you when on opportune moment arises (such as during catastrophic event or an. In the folder \Stellaris\common\agreement_presets you can find the file 00_agreement_presets. glen525. Bravery - Affects how willing the empire is to declare rivalry or go to war with someone stronger. Sure, they might work against you from time to time, but they will usually just Co exist with you. So I just bought the new overlord DLC and I'm trying to integrate some of my really small vassals. Stellaris 50509 Bug Reports 30993 Suggestions 19172 Tech Support 2908 Multiplayer 377 User Mods 4633 Stellaris AAR (After Action Reports) Console edition 1219 Bl4ckSh33p ColonelSecret Faithfulness in Stellaris is a new feature introduced for part of the Overlord update, a small addition on your relationship with vassals that has potentially dire consequences should i mismanage your relationships. I feel like that's when you 'reeducate' them. Unless critical issues arise over the weekend, our current plan is to have a general bugfixing 3. Realize your Grand Design with Stellaris: Overlord,. 25 Overlord Unity from planet ClerksIs there a way to do it?? they usualy have incompatible ethics with me (the reason why I kicked there @ss) and will disloyalty do something to me (revolt, attack by surprise, ect) or do you need to make an Impose ideology war before I subjugate them??Which ever you get first, use it's claims to take from Spain, then seize that province, release the other, integrate the first. There is something to be said for 4X-style victory conditions, which. So even if all your vassals are "Pathetic", if you have enough of them this value can spike quite dramatically. . Likewise, passed laws could impact the amount of Taxes cities could. Positive opinion does generate monthly loyalty though, so if their opinion drops, the loyalty income will also slowly decrease. Conquer the Galaxy! Stellaris offers unique 4x space strategy MMO experience: - Stellaris: Galaxy Command extends the Stellaris universe to mobile, putting space strategy and an epic Stellaris. They just don't accomplish very much -- it's not like you guys can really hate each other any more. Feb 21, 2014 2. It is Paradox. Key to the Secret Fealty features is loyalty, the standard until which Stellaris measures your subject empire’s devotion. *Deletes 2k fleet because it takes too much income*. 0 unless otherwise noted. like fighting amongst themselves? 2: Can your subjects go to war against you? 3: Can your subjects declare war against an ally of you and go to war with them? 4: any cool things to do with subjects? I like creating a bunch of small subjects to put me and an enemy between us. After checking, one of the medium empires is loyal to me now! That leaves one pathetic one and one medium empire who are disloyal. Vassal Contracts are a massive new feature of the Stellaris 3. like fighting amongst themselves? 2: Can your subjects go to war against you? 3: Can your subjects declare war against an ally of you and go to war with them? 4: any cool things to do with subjects? I like creating a bunch of small subjects to put me and an enemy between us. mere deficits affecting Wages to mercenaries can make them disloyal. 1. Am I missing something or is there a particularly stupid bug/oversight that is new or I've somehow never encountered before. Stellaris Dev Diary #318 - Announcing Astral. Each new adventure holds almost limitless possibilities. Loyalty can also. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. An empire can become a subject willingly via diplomacy; the acceptance depends on a number of factors, particularly relative power. 2. - You can fully absorb large empires later instead of taking small bites out of them to take their territory over multiple wars. So I should. Stellaris - Vassal loyalty change doesn't make sense / isn't explained [3. Paradox Forum. You shouldn't be able to vassalize large empires to begin with. 3. vassals now have Loyalty, and disloyal Vassals may swear Secret Fealty to another empire — and if you give them the opportunity, you may find yourself in an Allegiance War. This command is similar to the one above it, but instead of adding 10 opinion, it removes 10 opinion (because we use '-10' instead of '10'). Integration Permitted - Subject is allowed to be vassalized; Integration Prohibited - This is the default setting for all vassalization contracts, in a major change from previous versions, and must be explicitly turned on in contract negotiations, except if you have the Oppressive Vassalization policy set (more on this below) and Subjugate an empire. like fighting amongst themselves? 2: Can your subjects go to war against you? 3: Can your subjects declare war against an ally of you and go to war with them? 4: any cool things to do with subjects? I like creating a bunch of small subjects to put me and an enemy between us. Even if before we were good friends they immedietely hate me. 1: Can your subjects go to war with your other subjects. Generally; the order of most rebellious to least rebellious is: Vassal >> March > Colonial. 8 . All Discussions. r5: i'm a subject of another empire and i'm as stong as them but the problem is they have other subjects one of which has a similar fleet size to me so together they have almost double the fleet size. 3- His subject joins the war and I can finally use my claim on the subject. . like fighting amongst themselves? 2: Can your subjects go to war against you? 3: Can your subjects declare war against an ally of you and go to war with them? 4: any cool things to do with subjects? I like creating a bunch of small subjects to put me and an enemy between us. b) aid holding helps too but you can only put this one one of their planets. 2. Disloyal vasal allow swear followers to opponent imperial, and you likely won’t know it happened through it’s too. Now, instead of the overlord paying me research and getting a cut of my basic, advanced, and rare resources, the overlord was getting a 30% cut of my EVERYTHING. Apperantly, tributes like you more if you are weaker than them. I want to snatch some vassals - their loyalty is 55. This leads to some fun shenanigans when attempting to take advantage of your Overlord's generosity. Loyalty can also be used as part of trade deals between the overlord and the subject. Tributes and subsidies are based on the subject. am I a horrible person?If that happens, either your subject are too big and you can't fix them through holdings, or you're draining them dry. They are disloyal because you have other vassals and don't have the civic / AP to make them accept other vassals; They are disloyal because they only asked to. am I a horrible person?Branch Offices can be constructed by empires with Corporate authority and give the Corporate empire energy equal to 50% of the world's trade value; the Free Traders civic and the Imperial Charter modifier each increase Branch Office value by 10%. . AFAIK it will also cost the subject influence to reject terms when you suggest changed terms of contract. 0 open-beta-2 (df65)] Multiple disloyal vassals fail to start independence wars. 1: Can your subjects go to war with your other subjects. An empire can become a subject either forcefully through wargoals or willingly, though the latter requires both a superior relative power and a positive attitude towards. 1 # per 1% power} My disloyal vassals have never done anything, but other empires' disloyal vassals have definitely started rebellions to win their freedom. As for just removing the negative opinion: 1- Claim all their systems. 5 to 0. am I a horrible person?1: Can your subjects go to war with your other subjects. #2. 5 per stationed army). 6. Stuka Oct 3, 2016 @ 2:24am. 5 loyalty (0. It is the most intrinsically punitive subject state because all loyalty must come from ethical compatibility, opinion, or pledges, as tributaries cannot be bribed with subsidies or holdings. As for the rally button it's on the fleet page thing by where the ``move camera to" button is. To do this method, whoever you’re trying to make your Vassal must be at peace. Subjects with negative loyalty have the Disloyal attitude, which prevents any diplomatic agreements; subjects with positive loyalty have the Loyal attitude, which increases. 25 means it's a quarter of the default. B: this is a very unreastic but worthwile option because the empire stays intact and even if they are "disloyal" their fleets will loyally follow you around into any war C: This creates a mini-vassal with a regime that shares your ethics, so basically a puppet regime. They are disloyal because you have other vassals and don't have the civic / AP to make them accept other vassals; They are disloyal because they only asked to be your subject out of fear of a nearby threat, and then after becoming your subject the threat is gone and they aren't scared anymore, and you aren't strong enough to make them scared of you As far as I know, disloyal vassals can rebel against the subjugator. You might expect a cold war or even hot war situation once the galaxy is divided in 2-3 power blocks, but stellaris just doesnt seem to favor that. It was announced on 2023-04-25 [1] and was released on 2023-05-09 alongside patch 3. Myself i put : opinion = {base = -0. Phoenix_Anon 1 yr. The Scholarium pays a basic science tax. Stellaris: Bug Reports. You can write that mod yourself, as all you need is just one single number at the right place. r5: i'm a subject of another empire and i'm as stong as them but the problem is they have other subjects one of which has a similar fleet size to me so together they have almost double the fleet size. This entire thing was their idea - so why do they instantly sabotage it?r/Stellaris • Disloyal subject talks about how loyal they are. 1. This includes multiple subject types that include vassals and tributaries. despite not liking me that much, I even have an egalitarian vassal somewhere in there that's showing up as orange but is still neutral, not even disloyal. They are disloyal. am I a horrible person?If the provinces are mostly converted, the Harsh Treatment will slowly increase the provincial loyalty back up. Lets find out. 200years with a powerfull disloyal vassal isn't something I like when one alliance, a fed Empire and a slowly growing scrouge are facing me and my ally. min. This page includes help on how to use the command, argument explanation and examples. So long as your power is superior compared to your subjects, they are likely to fall in line even if disloyal. Created Jul 31, 2015. Is there possibly a command out there that changes the attitude of an empire and not the opinion?The goal is that disloyal vassals are a serious risk; in your next war, they could jump ship and join the opposite side. Bulwark for the trade deal, prospectorium for resources. 1: Can your subjects go to war with your other subjects. and i cant stay as a vassal much longer. In-game, disloyal vassals would just stay there if they don't think they can win a rebellion,. Content is available under Attribution-ShareAlike 3. is there anyway i. like fighting amongst themselves? 2: Can your subjects go to war against you? 3: Can your subjects declare war against an ally of you and go to war with them? 4: any cool things to do with subjects? I like creating a bunch of small subjects to put me and an enemy between us. I think trading for loyalty from disloyal subjects is reasonable, perhaps with a scaling cost-per-loyalty corresponding with how disloyal they are, as long as there's some way to keep it as an infrequently-used panic button and not a way to indefinitely delay an otherwise negative loyalty trend. 1. Not only does this bonus not display anywhere other than the building (so not in the subject agreement screen) but even with three stationed armies there is no bonus displayed anywhere. There is nothing one cannot achieve in Stellaris through treachery and brute force if you are psycopathical creative enough. Nations who are historical rivals will have a base liberty desire of 50% and as. Fair warning, they will do this at the most inopportune time, if you give them the chance. Take ownership and control of the selected fleet, starbase or planet, or if none is selected takes ownership of the planet ID given as an argument. Establishing a Branch Office costs a base of 1000 energy credits and 50 influence. The holdings that give a few "work for overlord" jobs that make ordinary resources like food, alloys etc would be relevant for macro-subjects, if you could cover their colonies in holdings like a megacorp can with branch office buildings. ago. New comments cannot be posted and votes cannot be cast. This article is for the PC version of Stellaris only. Stellaris. IRL wars are when vassals most likely tend to break free switching side to the enemy of the overlord. Subjects with negative loyalty have the Disloyal attitude, which prevents any diplomatic agreements; subjects with positive loyalty have the Loyal attitude, which increases acceptance of diplomatic agreements. If you attack the overlord the subject auto joins the war. 2. Finally, the origin you should select is the Doomsday origin. 1- Make a small claim against the Overlord. All time I've done save since Toxoids came out the empire was immediately disloyal, even though they setting the terms of the agree. Business, Economics, and Finance. Partally because of lost systems and bombed planets, partially because of their ai buffs getting reduced by one lvl when becoming a subject. ; About Stellaris Wiki; Mobile viewSome of the special one-per-subject holdings become OP when combined with micro-subject spam. Content is available under Attribution-ShareAlike 3. [And other disloyal subjects] to try and declare independance. Better relations means more loyalty. ago. power difference for vassalage acceptance and change of subject terms for existing subjects is even a different variable, so you can make one stronger or weaker than the other. 4. Another option is total war. Disloyal vassals will look for ways to be free of your tyranny, seizing the chance for rebellion should you falter. ago. Subjects with negative loyalty have the Disloyal attitude, which prevents any diplomatic agreements; subjects with positive loyalty have the Loyal attitude, which increases acceptance of diplomatic agreements. But relationship is improving. Close. So having good relations doesnt necessarily guarantee an ai to become ur subject. We can negotiate, and renoegotiate the terms of our agreement. Holdings are buildings that are owned by the overlord but are established on a Subject’s planet. I waged a war against a former rival and set it up as Scholarium. Estates [1] are factions within the nation that influence domestic politics. like fighting amongst themselves? 2: Can your subjects go to war against you? 3: Can your subjects declare war against an ally of you and go to war with them? 4: any cool things to do with subjects? I like creating a bunch of small subjects to put me and an enemy between us. Dismissive:Originally posted by Rhapsody: Set your initial subjugation terms to Oppressive or Balanced. The ins and outs of Trade. ago. Quick questions:3. The only time the AI will demand to make you a subject is when they have the Protective attitude, which is a combination of being stronger than you while still having good relations. I'm thinking of trying an ImperiCorp run, now that I know that glorious name, since I've yet to play a Megacorp. The integration only took 22 months. Just like real life, I suppose. Though not so much from a military angle. 1: Can your subjects go to war with your other subjects. The relations required are the combined relations from both of you, meaning your empire's trust and envoy bonuses toward them as well, 500 is very easy to get. Like when playing as Portugal or the southern Muslims, you will likely have Leon first. . My question is, if I integrate one (I want to integrate them one by one), does other subjects decrease in opinion or become disloyal? If they turn disloyal, it would be devastating. Holdings are buildings that are owned by the overlord but are established on a Subject’s planet. I couldn't even renegotiate to get slightly better terms. Influence of Feudatories could go down with each reform passed. If a subject's loyalty drops below 33, it will become disloyal, with the following effects: If a civil war happens and a subject is disloyal, it will join the revolting side. When integrating a large subject, renegotiating the contract to prohibit integration does not cancel the ongoing integration, while removing the loyalty penalty for doing so. 1: Can your subjects go to war with your other subjects. Tribute has -50 relations. I don't think the game has a way of knowing they both were disloyal and so couldn't join together. This week’s civic and origin based holding previews are all about spreading the defining traits of your civilization to your. If other empires guarantee their independence and their combined strength matches your alliances, they might try a coup. In total war, you take what you capture immediately. Uncolonizable celestial bodies will be created as colonies but have no capital building. There is something to be said for 4X-style victory conditions, which usually allow for diplomatic, scientific, and cultural ways to win. (Probrably works with all Federation types) with "War Declaration Law" - Set to "Majority Vote" With a disloyal vassal that has "Restricted Voting" as a part of their agreement, that desires to. Vassal is a fancy word for subject; if an empire is your vassal, you are their boss for intents and purposes. 0/1 arguments filled. Top posts may 15th 2016 Top posts of may, 2016 Top posts 2016. Business, Economics, and Finance. Diplomacy between plantoids and arthropoids. 9. 5/month, yet for some reason I actually have -0. Vassals getting cores back from any way other than grant province subject interaction leads to increased LD which is frankly absurd. am I a horrible person?1: Can your subjects go to war with your other subjects. Something in between CK2 vassals and Stellaris sectors. am I a horrible person?1: Can your subjects go to war with your other subjects. If a subject has the following terms: Basic Resources: -15% Research: +30% And the subject is producing (before any other deductions) 500 energy, 250 minerals, 100 food, 150 physics, 125 society, 200 engineering per month. However the POPS in the liberated empire won't change ethics that fast. In the default galaxy map mode, subjects have the same color as their overlord. Stellaris AAR: No Love, No Comfort. THey'll come around. am I a horrible person?Well i know people were complaining about the vassal federation interaction. Key to the Secret Fealty feature is loyalty, an standard by which Stellaris measures your study empire’s devotion. am I a horrible person?1: Can your subjects go to war with your other subjects. ; About Stellaris Wiki; Mobile view Negotiable Terms: Subject Integration. Holdings. 1: Can your subjects go to war with your other subjects. Stellaris is not well-suited for the technology and economic victories we see in other games, and the diplomatic victory conditions in most 4Xs are dumb, with Civ being an exception. I see. ; About Stellaris Wiki; Mobile viewI am playing Spain in the 1670s and I have to constantly take action to avoid some of my colonial subjects becoming disloyal, mostly the Mexican, Caribbean, and sometimes Colombian subjects are prone to having a liberty desire above 50% and therefore not providing money on a monthly basis or helping in wars. An empire can become a subject willingly via diplomacy; the acceptance depends on a number of. Keeping them under your thumb is a good way to gain their trust. I try "add_opinion trust 200" on targeted country and all it says is invalid target country. Explore a galaxy full of wonders in this sci-fi grand strategy game from Paradox Development Studios. There's a reason that you have to win multiple wars before vassalizing nations in EU4. Key to the Secret Fealty feature is loyalty, the usual according which Stellaris measures your subject empire’s devotion. am I a horrible person?1: Can your subjects go to war with your other subjects. Open up the “Empires” tab, select the Empire you want to Vassalize, and click on the “Communicate” button. 2. They're mostly pretty weak so it wouldn't matter anyways, but my most recent "merger & acquisition" was a fully matured AI empire with like 8 or 9 planets. Stellaris Game Director. am I a horrible person?Let's talk about subject integration in 3. Subjects have a secondary opinion type towards their overlord called Loyalty that ranges from −100 to 100. Taking Vassals instead of conquering means you have fewer planets to manage, which many people appreciate. People of stellaris, I have a simple question, if I have a big army, and a subject. OwnGoal99 Oct 3, 2016 @ 1:04pm. Stellaris. A vassal that has been placed in a federation by their overlord cannot declare a war of independence because either:1: Can your subjects go to war with your other subjects. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. How do you manage disloyal characters? dolgion. But they will only do so if they think they can have a fighting chance. This page was last edited on 20 May 2022, at 21:05. Integration is disabled by default. Vassals are even worse on higher difficulties, since no matter. When you start it, you will be shown the amount of influence required to integrate. I accepted and was surprised to find that they have both instantly become disloyal, and that they offered a contract which gives them negative monthly loyalty. I see. Secret Fealty is a new action your subject empires may take if they decide they don’t like you very much after all. Not having a fleet upon being subjugated will help them rebuild their economy after the fact. Okay, yeah, so with the current system a released subject that's allowed to expand (and therefore pays 50% influence to you when it does) pays itself back after they are 5-6 systems large (as. c) make sure to wipe their fleet out in the subjugation war completely. They have two basic attributes: influence and loyalty; which depend on the amount of land they hold, event choices and several other. ago. There's a reason that you have to win multiple wars before vassalizing nations in EU4. like fighting amongst themselves? 2: Can your subjects go to war against you? 3: Can your subjects declare war against an ally of you and go to war with them? 4: any cool things to do with subjects? I like creating a bunch of small subjects to put me and an enemy between us. This also gives you the chance to release more subjects as you've mentioned, and thus build more info. Business, Economics, and Finance. Any reasons as to why?What are the disadvantages of having vassals' with disloyal attitudes? Thanks in advanceEvery time i vassalize someone or make them a protectorate they are immeditely disloyal. It takes a LONG time to normally convert protectorates into vassals. Reply. r/Stellaris. Showing 1 - 8 of 8 comments. I thought all diplomacy options, aside from war and espionage, were unavailable to genocidals. Jump to latest Follow Reply. Tribute has -30 relations. And it can matter if they become powerful enough to rebel (unlikely) or if there's another empire out there that can challenge you and they pledge secret fealty to that empire. If you're talking about subject states in general - including vassals - gradually integrating them works to cut down on this issue. There is one exception to this and that is displacement. 0 unless otherwise noted. I feel like that's when you 'reeducate' them. Every time i vassalize someone or make them a protectorate they are immeditely disloyal. If they become a protectorate instead of a vassal when you win the war, that would be why. My subject has "disloyal" AI attitude, despite having +135 opinion of me. It is -1 loyalty monthly per other subject, so if you have 6 subjects, each of them would have -5 loyalty monthly from this. Report. Subjects with negative loyalty have the Disloyal attitude, which prevents any diplomatic agreements; subjects with positive loyalty have the Loyal attitude, which increases acceptance of diplomatic agreements. I go to the nation I want to declare war on, won't let me click declare war because "they are a subject". This is apparently caused by the said vassal attempting to invite. Keeping them under your thumb is a good way to gain their trust. There's no reason for them to not attack you, when they're actually stronger than you and they won't attack you,. Collectively, they could take me on and win. Smaller number = less planets overall. War with lord only. In the default galaxy map mode subjects have the same color as their overlord.